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Publisher: Sony Computer Entertainment
Developer: Zipper Interactive
Release Date: Jan 26, 2010
Platforms: PlayStation 3
GT Game Rank: 5 of 8,465

Not just a 256 player free-for-all, the MAG battlefield is broken down into smaller skirmishes to take full control of the ensuing mayhem.


Commander Shepard and his elite team fight for the lost in Mass Effect 2. The fate of mankind hangs in the balance as Shepard launches a desperate suicide mission against the greatest threat mankind has ever faced, the Collectors. Watch this launch trailer for a look at the emotional and action-packed gameplay that awaits you in Mass Effect 2. For more info visit: www.masseffect.com.

Starcraft II

Posted by HawK On 05:06 1 comments


According to its creators, StarCraft II is designed to be the "ultimate competitive real-time strategy game", building on the successes enjoyed by its predecessor, StarCraft.It features the return of the three races from the original game—Protoss, Terran, and Zerg; Blizzard states these are the only playable races in the game. StarCraft II is also designed to focus more heavily on the multiplayer aspect, when compared to the original StarCraft. The changes include overall improvement in Battle.net, a new competitive "ladder" system for ranked games and new matchmaking mechanics—designed to "match-up" players of equal skill levels. In addition, the replay function, which allows players to record and review past games, is being improved. Blizzard has also stated they have made some changes to the game that were suggested by fans.

StarCraft II continues its predecessor's use of pre-rendered cinematic cut scenes to advance the plot while also improving the quality of in-game cut scenes within the levels themselves, which are rendered on-the-fly using the same game engine as the graphics in the game proper. Blizzard states that with the new graphics engine that StarCraft II uses to render the gameplay, they "can actually create in-game cut-scenes of near-cinematic quality".

Most Protoss and Terran units, and some Zerg units, have been shown on the StarCraft II official website, and in several video demonstrations held by Blizzard.Improvements include advanced scenery allocation and more detailed space terrain, such as floating space platforms with planets and asteroids in the background. Small cliffs, extensions, and even advertising signs were also shown to have been improved and refined.
The new Terran briefing system allows the player to explore the inside of the battlecruiser Hyperion.

The single-player aspect of StarCraft II has also been altered substantially from the original game. The Terran campaign shown at BlizzCon 2007 replaced the original StarCraft briefing room with an interactive version of the battlecruiser Hyperion, with Jim Raynor, now a bitter and hard-drinking mercenary captain, as the central character. In a departure from previous Blizzard games, the campaign is non-linear, with Raynor taking jobs for money and using that money to buy additional units and upgrades. Although each playthrough will vary, the end result will remain consistent keeping the storyline linear. Vice president Rob Pardo has stressed that each campaign will function very differently. The Terran campaign, Wings of Liberty, will place players in a mercenary style campaign, as Terran rebel Jim Raynor performs missions for cash. The second release, the Zerg campaign Heart of the Swarm, will have RPG elements. The player will level up the Queen of Blades, Kerrigan, throughout the missions. In the last expansion, the Protoss campaign Legacy of the Void, the dark templar Zeratul will have to employ diplomacy between Protoss tribes to acquire units and technologies for each mission. Each campaign should span 26-30 missions.

Lead Designer Dustin Browder has discussed with Shacknews some of the unique missions that may be included in the Wings of Liberty campaign. In one level, lava floods the battlefield every five minutes, forcing the player to move their units to high ground or watch their units get destroyed. In another mission, enemy units will only attack the player at night. In another mission, the player tries to influence the tide of an AI controlled battle with only a single unit, a Ghost. The single player missions will be highly customizable. In between missions, players can choose units, buildings and upgrades that are not available in the multiplayer missions.

Galaxy Editor[citation needed], replaces the StarEdit as StarCraft II's campaign editor. It will be more sophisticated than StarCraft's StarEdit and WarCraft III's World Editor for creating custom maps and mods. Units from the original StarCraft not in the multiplayer version of StarCraft II, along with units and abilities that were scrapped during the development process, will be available in the editor. Chris Sigaty, Lead Producer, has also stated that the editor will give players the ability to create RPG, Hero-type units and structures resembling those from WarCraft III. At Blizzcon 2009, Blizzard demonstrated a build of the Galaxy Editor showcasing its capabilities, such as the ability to customize the User-Interface to include features such as the Item system from Warcraft III, Blizzard also commented that it would like to include a Third-Person style perspective for missions though it may not be in the final build.
[edit] Units

StarCraft II: Wings of Liberty features approximately the same number of units as the original game. Some units from the original game are returning, some featuring new upgrades and abilities. For example, the Protoss zealot, a melee unit from the original game, now has the ability to dash forward and quickly reach nearby enemies as a refinement of their speed upgrade from the original. Other units have been replaced or removed entirely. Other changes to unit design have been inspired by story events in StarCraft and its expansion, Brood War, replacing old units with new or renamed versions which sport different attributes and abilities.

Units in Starcraft II have new abilities, compared to the original, that encourage more complex interaction with the game environment. Among these are the inclusion of units that can traverse varying levels of terrain, or have the ability to teleport short distances.Some Protoss units can be warped in to pylon-powered areas using the Warp Gate, a slight modification of the existing building called the Gateway. Starcraft II's campaign will also have exclusive units which would only be playable in the campaign and not in the multiplayer modes of the game. These mostly consist of units which have been scrapped from development such as the Terran Cobra as well as various returning units from the original Starcraft such as the Terran Goliath, Wraith and Vulture.
StarCraft II Marketplace

A major new addition to the map-making community is going to be the StarCraft II Marketplace where high quality maps will be sold for a small fee as "premium maps" over Battle.net. The mode of payment has not yet been announced.

Dustin Browder has mentioned that maps like player-created DotA (Defense of the Ancients) in Warcraft III would meet the quality requirements to be branded as a premium map.

2009 was a banner year for video games -- but 2010's lining up to be even better. We're expecting a packed calendar of awesome releases right from the first few weeks of the year. Here are the ones that have us hot under the collar.


Mass Effect 2:

Fresh from releasing our role-playing game of the year, Dragon Age, Bioware's hoping to make it two for two with a sequel to its 2007 interstellar smash. Featuring voice acting from the likes of Martin Sheen, Carrie-Ann Moss, and Seth Green, it's a high-budget space opera you won't want to miss. And you won't have to wait long, either: you'll see it in stores starting Jan 26.


God of War 3:


What could God of War star Kratos do with a Playstation 3? We dread to think -- but he'll get his chance this year when he's unleashed on Sony's powerful platform for the first time. Expect epic battles, mythological beasts, tons of crazy moves -- oh, and blood. Lots and lots of blood. Look for it in March.



Star Trek Online:

Can't get enough space? Then step into the shoes of a Starfleet captain (or a Klingon warlord) and make it so in this beautiful massively-multiplayer online game. Featuring planet-side and starship combat -- and the dulcet tones of Zachary Quinto -- it's due on February 2.



Splinter Cell: Conviction

After repeated delays, Sam Fisher's latest game will finally break out this year. And it's looking awesome. The plot sees the super spy going renegade in an attempt to thwart a terrorist plot and uncover the truth behind his daughter's death. Expect it to make a stealthy appearance on February 23.



Gran Turismo 5:

There's no bigger name in racing than Gran Turismo -- and there's no racer more anticipated than this fifth in the series. Another oft-delayed big name, U.S. gamers will finally be able to kick the tires and light the fires this March.


Halo: Reach

Starring a squad of alien-zapping Spartan soldiers called 'Noble Team', Halo: Reach is bound to be one of the biggest games of the year. Will it match up to the series' A-list name? Not much of a reach, we think, and we'll find out for sure in the fall.


Methroid: Other M

One of Nintendo's most critically acclaimed franchises will continue in 2010 with the release of Metroid: Other M. It'll delve deeper into star Samus's past, blend both two- and three-dimensional scenes, and should be out sometime later in the year.



Final Fantasy XIII

Latest in this long-running and dearly-beloved series of role-playing games, Final Fantasy XIII is boasting an overhauled battle system, superb visuals, and a story that's sure to engross. It'll be out on both Playstation 3 and Xbox 360 on March 9.


BioShok 2

Can BioShock 2 deliver the same storytelling finesse that earned its predecessor so much praise? What happened to the underwater city of Rapture after the first game ended? Where did Big Daddies come from? Would you kindly stop asking so many questions? All will be revealed on February 9.



Star Wars: The Old Republic

If Star Trek's not quite your speed, there's another big-league massively-multiplayer sci-fi title due out this year. Set some 3,500 years before the movies, Star Wars: The Old Republic promises to bring full-bore Jedi-versus-Sith action to your PC -- and hopefully before the end of the year.



Red Dead Redemption

Think of Red Dead Redemption as Grand Theft Auto IV transported to the Wild West, circa 1908. If that doesn't have your blood racing, you ain't no friend of ours, pardner. The rootin' (and tootin', and shootin') starts April 27.



Starcraft 2:

Sequel to the most popular and successful strategy game ever made, Starcraft II is sure to make waves in the U.S. -- but it'll make bigger ones in South Korea, where the decade-old game is still a national obsession. There's no official release date for Starcraft II yet, but we'd expect to see it drop around the fall.



Source: http://videogames.yahoo.com



Glitches for Shaun White snowboarding to gain achievements on all mountains

as far as i still know the Alaska mountain glitch has not been patched



Two ways to get out of the map on Shaun White Snowboarding. This is not a very interesting glitch dough.

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